One of the core None in Three aims is to create story-driven games that explore the reality of gender-based violence. There will be an emphasis on choices that allow the player to connect to the characters and understand an environment of gender-based violence. The games will be made available for free to help inspire positive change.
The first game produced by the Centre is Jesse. Designed to reduce negative attitudes that promote the social acceptance of domestic violence in the Caribbean and to increase empathy, Jesse was developed in Barbados and Grenada and is now being rolled out in schools in St Lucia. Games for other study countries are being developed and will be added over time.